Examinando por Autor "Marin Ramirez, Yanira;"
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- ÍtemAplicación de software educativos para el aprendizaje de la multiplicación en niños de 6 y 7 años(Fundación Universitaria Los Libertadores. Sede Bogotá., ) Marin Ramirez, Yanira;; Martinez R, Luis AlejandroThe purpose of this research is to identify the viability of the application of educational software in the process of multiplication learning in children and second grade primary school girls, for this process they took different references that contributed and allowed to base the investigation. Initially the problem is explained in detail and the reasons why which is presented taking into account a theoretical foundation that allows understand the characteristics by which there is difficulty in the process of mathematics learning, the role that the teacher should play as counselor and the tools that this in turn can generate in this process. For this research, different objectives were raised which allow step by step, understand the problem identified the weakness or strength of the research carried out, in turn a detailed observation of the group that allow to identify own characteristics in the learning process generating A broader picture in the investigation. To understand the child's learning process in mathematics, we performs an analysis from the early stages of development, taking as reference to different authors that delve into the concepts handled among them Piaget and his studies, to determine the characteristics indicated according to the corresponding age of the children, as well as the process by which the child must go to reach the learning of the multiplication. Computer technology is used in this research, such as the use of computer and the internet in academic processes, mainly mathematics, since it is currently used by millions of people in the world, it is a technological advance that is constantly being modified and updated and also because it is a didactic resource that can be taken advantage of since many of the activities are free and allow you to interact with the game and the knowledge in the different areas of learning, therefore the software used in this research are on the internet and are also of use free, for your application it was necessary to have computers and access to Internet to access the suggested pages, previously analyzed. 9 In order to develop this research it is necessary to identify strengths and weaknesses of the group with which the investigation will be conducted and in turn determine if children properly handle the computer and access to internet, since this will be the tool used in this process. Thus different activities were carried out that allowed the child to be more integrated into the environment interactive and to the use of educational programs that would facilitate its process of mathematical learning, each of these activities meets some achievements specific which may have negative or positive results according to assigned workshop and disposition of children. The activities carried out have a theoretical basis and explain each of the steps to follow when guiding the child in the development of each one, taking into account that the research is quantitative, it seeks to verify the application of the didactic tool, for that reason two groups are taken, only to the half of them the workshops are applied, but an entrance and exit test for the two groups and thus measure the viability in the implementation of the project. TO in turn each of the activities has a statistical analysis, which allows identify weaknesses and weaknesses in the group and check the results obtained.