Examinando por Autor "Gutiérrez González, Daihana"
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- ÍtemEstrategia lúdica para fortalecer las competencias comunicativas de los estudiantes del grado undécimo del liceo Santa Teresita de Lisieux(Fundación Universitaria Los Libertadores. Sede Bogotá., ) Gutiérrez González, Daihana; Serrano Forero, Inael Ovidio; Delgado Jurado, Paola Marcela; Nocua Sarmiento, Efrain AlonsoThe ludic strategy to strengthen the communicative competences of the eleventh-grade students of the Liceo Santa Teresita de Lisieux, arises from the need to improve textual comprehension both in the practical and theoretical communicative dimension. Its objective is to strengthen communication skills through the ability to understand, analyze and critically argue their opinions about situations in the students' environment, to this end, the intervention question is: How to strengthen communication skills with playful strategies in the eleventh-grade students of the Liceo Santa Teresita de Lisieux, to form critical-analytical beings? A ludic strategy called "If you want adventure, go to the Reading Game" is designed, in which innovative and creative activities are proposed where the student develops communication skills based on significant learning, in order to obtain favorable results to the exposed problem. The approach for this research developed was qualitative and the type of research descriptive, the activities proposed are articulated with the skills of the Critical reading area according to the evaluation criteria of the Saber Pro tests that are proposed during the school year, divided into each one of academic periods.
- ÍtemFortalecimiento socioemocional de los estudiantes de quinto grado desde el área de inglés(Fundación Universitaria Los Libertadores. Sede Bogotá., ) Gutiérrez González, Daihana; Mendoza Moreno, KildermanThe objective of this work is to present a pedagogical proposal aimed at strengthening the socio-emotional skills of fifth grade students of a public educational institution, who do not have emotional management skills nor do they know how to relate socially in a harmonious way, considerably affecting coexistence within the classroom. The research carried out has a qualitative approach, according to the description and interpretation of a specific context for its understanding, the design is structured from the action research model, it was conformed likewise, the sample of intentional or convenience type with the parental consent of 10 fifth grade students. The pedagogical proposal is based on the learning model SEL (Socio Emotional Learning, according to its acronym in English "Socio-emotional Learning") using the playful expression "game" as a mediator and enhancer of socio-emotional learning, from the redefinition of curricular content, in this case, the contents corresponding to the English area.