Examinando por Autor "García Arteaga, Karen"
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- ÍtemSoftware educativo enfocado en la gamificación como herramienta de educación ambiental en estudiantes de sexto grado de la Institución Educativa Técnica Agropecuaria de la Rinconada (IETAR), municipio de Mompox(Fundación Universitaria Los Libertadores. Sede Bogotá., ) Caraballo Viloria, Norelvis Isabel; García Arteaga, Karen; N/A, N/AThe following disciplinary intervention proposal has as its main objective the elaboration of an educational software that allows to involve recreational and gamification aspects as a tool within the teaching of environmental subjects; this as a strengthening of the environmental knowledge and practices presented by the sixth grade students of the Institución Educativa Tecnica Agropecuaria de la Rinconada, Mompox. At the same time, it is intended that the sixth grade of IETAR adopt this methodology within the development of its academic plan, so that students through the use of digital games are interested in taking better actions with respect to caring for the environment. The need to raise awareness regarding current environmental problems (generation of solid waste, excessive water consumption, increased garbage in classrooms and patios, increased irresponsible use of energy) has become a matter of priority concern. within educational institutions, that is why this proposal focuses on building a methodology that, once it is positively received by the sixth grade students of the IETAR, will be available for use in the institutions that want to apply it.